Interview scorecard template

Gesture Recognition Engineer interview scorecard

Pre-screening scorecard for Gesture Recognition Engineer candidates.

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engineering applied sciencecomputer visionembedded mlhand trackingsensor fusion
Complete evaluation framework

What to assess and how to score it

Review the evidence signals before interviewing. Then use the anchored descriptions—not instinct alone—to choose the score that best matches each answer.

01
Evaluation factor

Technical depth

35% weight

Probe depth in temporal models for gesture streams: 3D CNNs, LSTM or transformer heads, MediaPipe Hands landmarks, mmWave radar or ToF depth input, and quantized on-device inference.

Evidence to listen for

  • Explains the physics or mechanism behind their work, not just the tooling
  • Names the standards, tolerances, and constraints they designed against
  • Can defend a design decision under follow-up questions
  • Distinguishes what they personally engineered from what the team delivered

Five-point scoring guide

1
Poor

Cannot explain the fundamentals of their own stated specialism.

2
Needs Improvement

Knows the vocabulary but not the underlying mechanism; struggles under follow-ups.

3
Satisfactory

Solid working knowledge for the role; depth thins out on edge cases.

4
Very Good

Strong command of the domain; explains trade-offs and defends decisions well.

5
Excellent

Names specific architectures and sensor modalities, explains landmark versus raw-frame trade-offs, and cites latency and accuracy numbers from their own models.

02
Evaluation factor

Work that shipped

30% weight

Ask which shipped products used their gesture pipeline: AR/VR headset hand tracking, automotive cabin controls, or wearables, plus dataset size, false-trigger rate, and frame budget met.

Evidence to listen for

  • Names specific programmes, parts, or systems that reached production or field use
  • States their own scope inside the project
  • Can give measured outcomes: yield, cycle time, cost, failure rate
  • Explains what went wrong and what they changed

Five-point scoring guide

1
Poor

No delivered work; experience is coursework, lab-only, or purely observational.

2
Needs Improvement

Contributed to projects but cannot say what shipped or what their part was.

3
Satisfactory

Has delivered real work; outcomes described without numbers.

4
Very Good

Names shipped work and their scope, with some measured results.

5
Excellent

Points to a released device or SDK feature, quantifying gesture recall, false activation per hour, and milliseconds per frame on target silicon.

03
Evaluation factor

Diagnosis under uncertainty

20% weight

Test how they debug misfires: poor lighting, dark skin tones, occluded fingers, sleeve interference, or drift across users, and how they built evaluation sets to isolate the cause.

Evidence to listen for

  • Describes a real failure they chased to root cause
  • Shows a method: isolate variables, reproduce, measure, eliminate
  • Distinguishes correlation from cause
  • Says what they ruled out and why, not only what the answer turned out to be

Five-point scoring guide

1
Poor

No diagnostic method; guesses or escalates immediately.

2
Needs Improvement

Trial and error with no structure; cannot explain how they narrowed the cause.

3
Satisfactory

Reasonable method on familiar problems; less structured on novel ones.

4
Very Good

Clear systematic approach with a real root-cause story.

5
Excellent

Walks through a real accuracy regression, isolates it to sensor, labelling, or model cause, and shows the fix validated on a held-out demographic set.

04
Evaluation factor

Working across the org

15% weight

Check collaboration with hardware, UX, and data labelling teams: negotiating sensor placement, gesture vocabulary design, annotation guidelines, and power budgets with firmware engineers.

Evidence to listen for

  • Explains technical constraints to non-technical stakeholders without condescension
  • Has negotiated scope, cost, or timeline with manufacturing, product, or suppliers
  • Documents decisions so others can act on them
  • Takes review feedback without defensiveness

Five-point scoring guide

1
Poor

Cannot communicate outside their specialism; dismissive of other functions.

2
Needs Improvement

Communication gaps cause rework; avoids stakeholder contact.

3
Satisfactory

Works adequately with other teams; documentation is thin.

4
Very Good

Communicates clearly across functions; reliable collaborator.

5
Excellent

Describes changing a gesture set or sensor position after UX and firmware pushback, with evidence the joint decision improved usability or power draw.

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