Interview scorecard template

Video Game Narrative Designer interview scorecard

Pre-screening scorecard for Video Game Narrative Designer candidates.

See AI scoring
creative performancebranching dialoguegame writingink articyquest design
Complete evaluation framework

What to assess and how to score it

Review the evidence signals before interviewing. Then use the anchored descriptions—not instinct alone—to choose the score that best matches each answer.

01
Evaluation factor

Body of work

35% weight

Ask which shipped titles they wrote for, the systems they owned (main quests, companion arcs, barks, codex), and word counts or branch volume delivered.

Evidence to listen for

  • Has work that exists publicly and can be checked
  • States what they made versus what they contributed to
  • Can talk about range as well as their signature style
  • Knows how the work was received and by whom

Five-point scoring guide

1
Poor

Nothing finished or public; describes intentions rather than output.

2
Needs Improvement

Small or unverifiable body of work; unclear personal contribution.

3
Satisfactory

Real output with adequate range; reception described vaguely.

4
Very Good

Substantial verifiable work with clear ownership and range.

5
Excellent

Names shipped games and the specific quests, characters or bark systems they authored, with scope figures and links to playable evidence.

02
Evaluation factor

Craft and technique

25% weight

Probe their handling of branching structure in Ink, Twine, articy:draft or a proprietary node editor, plus flag logic, state tracking and player agency versus authored beats.

Evidence to listen for

  • Can discuss technique concretely rather than in terms of feel or vibe
  • Names influences and what they took from each
  • Explains a deliberate choice and the effect it was for
  • Knows their own weak areas and what they do about them

Five-point scoring guide

1
Poor

No technical vocabulary; cannot discuss choices behind the work.

2
Needs Improvement

Talks in generalities; choices sound accidental.

3
Satisfactory

Solid craft with some ability to explain decisions.

4
Very Good

Articulate about technique and deliberate about effect.

5
Excellent

Discusses branch pruning, variable state and reconvergence concretely, and shows how narrative served level pacing and mechanics rather than fighting them.

03
Evaluation factor

Reliability and process

25% weight

Check how they hit VO recording lock, localisation freeze and cert milestones, and how they tracked lines through Perforce, Jira and a dialogue database.

Evidence to listen for

  • Meets deadlines and briefs, with evidence
  • Handles revisions and direction without ego
  • Describes how they work when the brief is vague or changes late
  • Has repeat clients, bookings, or collaborators

Five-point scoring guide

1
Poor

Misses commitments; cannot take direction.

2
Needs Improvement

Inconsistent delivery; defensive about revisions.

3
Satisfactory

Reliable on clear briefs; struggles when direction shifts.

4
Very Good

Consistently delivers and adapts; repeat collaborators.

5
Excellent

Describes writing to hard line budgets and lock dates, versioning cleanly, and flagging loc or VO risk weeks before the session.

04
Evaluation factor

Presence with an audience

15% weight

Explore how they pitch story beats to creative directors, defend cuts in narrative review, and respond to playtest telemetry showing players skipping dialogue.

Evidence to listen for

  • Comfortable performing or presenting on demand, including cold
  • Reads a room and adjusts
  • Handles a bad night, a difficult client, or a hostile crowd without unravelling
  • Represents the employer well in front of others

Five-point scoring guide

1
Poor

Cannot perform or present on request; unravels under pressure.

2
Needs Improvement

Rigid delivery; no read of the room.

3
Satisfactory

Competent in familiar settings; less adaptable in new ones.

4
Very Good

Strong presence and adapts to the room.

5
Excellent

Pitches vividly, takes a cut without ego, and cites playtest or telemetry evidence when arguing for or against a narrative beat.

Put this rubric to work

Score every candidate against the same standard

Add these weighted factors to Hirevire and let AI evaluate recorded answers against your rubric.

Explore AI Scorecards